
- #GURPS 3RD EDITION ANIMATE SHADOW SKULL SPIRIT SERIES#
- #GURPS 3RD EDITION ANIMATE SHADOW SKULL SPIRIT TV#
There are several implementations, with the popular ones being Spirit of the Century, Diaspora and Starblazer Adventures. Also it’s an “open source” system so anyone can publish work based on it.

It’s robust enough to encompass any genre and can be customized to provide unique game experiences. In terms of system though, I would have to say the FATE system is my favourite system of all time. I love the setting but I hate the system. I remember playing a half-hour mass combat encounter… in EIGHT HOURS because of the clunky system. Aside from the whole pseudo-anime theme and an incredibly detailed world that you are encouraged to destroy, warp or alter, Exalted is such a kitchen sink setting for almost anything you can put in fantasy… or even some elements of science fiction. Well that would have to be White Wolf’s Exalted. What is your favorite published RPG of all time, and why? Though the Matrix trilogy comes pretty close. I don’t think any three movies really inspired my gaming style. That’s a tough question since I rarely watch movies. What 3 movies have most inspired the games you run? Why? Because of those games, I was inspired to use “cutscenes” in my sessions.
#GURPS 3RD EDITION ANIMATE SHADOW SKULL SPIRIT SERIES#
#GURPS 3RD EDITION ANIMATE SHADOW SKULL SPIRIT TV#
What 3 TV shows have most inspired the games you run? Why? (Especially how I’d copy the male reader’s inflections for both male and female characters) (okay, so maybe it would be listening) and that has definitely influenced my games.

What 3 novels have most inspired the games you run? Why? My focus has shifted from indulging my own fantasies to working with the players to have the whole table entertained. I set scenes up according to a fixed script that I forced my players to run with, or else I’d tantrum.

What was it about the hobby that made you want to run RPGs?īack then it was all about power and escapism. There’s a thrill when you see players roar in triumph as their character does something absolutely amazing.

And I like bringing the Awesome out in people. However nowadays I have a more altruistic motive for continuing. I was the Referee / GM back then and being able to create my own worlds where the players were acting in it was endlessly fascinating. What was it about the hobby that made you want to continue playing? All because I saw a bunch of 6th graders play Robotech, I was too shy to ask to join and I couldn’t find Robotech in Nova Fontana. Star Frontiers, Alpha Dawn, all the way in Grade 5 in 1988.
